void CGuildManager::DeclareWar(DWORD guild_id1, DWORD guild_id2, BYTE bType) { if (guild_id1 == guild_id2) return; CGuild * g1 = FindGuild(guild_id1); CGuild * g2 = FindGuild(guild_id2); if (!g1 || !g2) return; if (g1->DeclareWar(guild_id2, bType, GUILD_WAR_SEND_DECLARE) && g2->DeclareWar(guild_id1, bType, GUILD_WAR_RECV_DECLARE)) { char buf[256]; snprintf(buf, sizeof(buf), LC_TEXT("%s ±æµå°¡ %s ±æµå¿¡ ¼±ÀüÆ÷°í¸¦ ÇÏ¿´½À´Ï´Ù!"), TouchGuild(guild_id1)->GetName(), TouchGuild(guild_id2)->GetName()); BroadcastNoticeBig(buf); } }