m_aimPunchAngle = 0x303C m_dwBoneMatrix = 0x26A8 m_hActiveWeapon = 0x2F08 m_iFOVStart = 0x31F8 m_iHealth = 0x100 m_iItemDefinitionIndex = 0x2FBA m_iTeamNum = 0xF4 m_lifeState = 0x25F m_vecOrigin = 0x138 m_vecViewOffset = 0x108 dwClientState = 0x59F19C dwClientState_ViewAngles = 0x4D90 dwEntityList = 0x4DFFFB4 dwLocalPlayer = 0xDEA964 dwViewMatrix = 0x4DF0DE4 m_bDormant = 0xED m_pStudioHdr = 0x2950